![]() Whirlwind - Deals 2500 damage per second for 8 seconds in a 200 AoE radius around the Warrior. Drains 25 Rage.Įxecute - Deals (300*Rage) damage to a single target. Thunder Clap - Deals 5000 damage in a 300 AoE radius and slows enemy attack and movement speeds by 50% for 5 seconds. įocused Anger - 25% chance to deal 3x damage with every attack, and a separate 25% chance to generate 5 rage. ![]() Sunder Armor - Reduces enemy armor by 25 on attack, lasts for 5 seconds. īerserker Stance - Generates 3 Rage every time the Warrior attacks an enemy. Uses Rage for abilities, which drains at a rate of 1 Rage per second.ĭamage - 1500 (50d10s, 1s cd on Berserker, 2s cd on Defender) Has Berserker and Defender stances, which have different abilities. Most durable of all heroes, excellent tank. The terrain is based loosely on WoW - CoT's Battle for Mount Hyjal. Of course, I will have to see the feedback from this one first. I am planning long-term for more WoW 5-man raid maps in the future, where loot obtained from any of the maps (including this one!) can be loaded into the heroes you control. THEY SCREW UP SOME MECHANICS AND TRIGGERS! ![]() WARNING: DO NOT USE 'whosyourdaddy', 'thereisnospoon', 'iseedeadpeople', 'thedudeabides'. This map is intended to be purely for fun. There are NO defeat conditions if you die you instantly respawn in the Hero selection area. These players have to work together to fight off the Legion's forces from reaching the World Tree, battling waves of increasingly difficult enemies and bosses according to the CoT bosses (Rage Winterchill, Anetheron for Jaina's Base, Kaz'rogal and Azgalor for Thrall's Base and Archimonde for the Night Elves' Base). This is a 5-player version, where each player controls a single unit based on World of Warcraft's classes ( Warrior, Death Knight, Paladin, Rogue, Hunter, Shaman, Druid, Mage, Warlock and Priest).
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